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Building Strategy for Town Hall 12
TH12 brings the weaponized Town Hall with Giga Tesla. Your Town Hall becomes a defense that shoots chain lightning - it can hit level 3 with 5,500 hitpoints. Design your base around protecting it while it does damage. Siege Machines unlock, so attackers can bring Wall Wrecker, Battle Blimp, and others. Yeti and Headhunter troops unlock. Your Golem can reach level 8 with 8,000 hitpoints. The Eagle Artillery hits level 3 with 4,800 hitpoints. Inferno Towers can go to level 6 with 3,000 hitpoints. Air Defense reaches level 10 with 1,400 hitpoints. The Giga Tesla's chain lightning means you need to space buildings out. Create compartments that work with your weaponized Town Hall's range. Building a TH12 base is different now. That Giga Tesla does chain lightning damage, so don't cluster buildings together. Your Yeti at level 2 with 2,400 hitpoints spawns smaller Yetis when destroyed. A good TH12 war base protects your weaponized Town Hall while maximizing its damage. The Siege Machines change everything - Wall Wrecker breaks walls, Battle Blimp drops troops inside. Your Headhunter at level 2 with 400 hitpoints targets heroes specifically.
Town Hall 12 Base Information
Upgrading to TH12 costs 7,000,000 gold and takes 12 days. The Town Hall becomes weaponized with Giga Tesla dealing chain lightning. Siege Workshop unlocks for Siege Machines. Yeti and Headhunter troops become available. Your Army Camp reaches level 10 with 700 hitpoints. Barracks can go to level 14 with 1,050 hitpoints. Clan Castle hits level 8 with 4,500 hitpoints. The Laboratory goes to level 10 with 1,200 hitpoints. This level introduces a whole new way to defend. The weaponized Town Hall at level 3 with 5,500 hitpoints does chain lightning damage. The Giga Tesla requires strategic building placement. A decent TH12 base design works with the Giga Tesla. Your Yeti and Headhunter troops add new attack options. Siege Machines completely change how attacks work.
1. Giga Tesla
Max level of Giga Tesla at TH12.
| Name | Max Level | Damage Per Sec | Damage On Destroy | Hitpoints | Description |
|---|---|---|---|---|---|
| Giga Tesla | 1 | 120 | – | 2 | Max level of Giga Tesla for TH12 is at level 1, dealing 120 damage per second with no damage on destroy and 2 hitpoints. |
| Giga Tesla | 2 | 140 | – | 2 | Max level of Giga Tesla for TH12 is at level 2, dealing 140 damage per second with no damage on destroy and 2 hitpoints. |
| Giga Tesla | 3 | 140 | – | 3 | Max level of Giga Tesla for TH12 is at level 3, dealing 140 damage per second with no damage on destroy and 3 hitpoints. |
| Giga Tesla | 4 | 160 | – | 3 | Max level of Giga Tesla for TH12 is at level 4, dealing 160 damage per second with no damage on destroy and 3 hitpoints. |
| Giga Tesla | 5 | 160 | 1,000 | 4 | Max level of Giga Tesla for TH12 is at level 5, dealing 160 damage per second with 1,000 damage on destroy and 4 hitpoints. |
2. Buildings
Base Buildings
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Army Camp | 10 | 700 | Max level of Army Camp for TH12 is at level 10 and has 700 hitpoints. |
| Barracks | 14 | 1,050 | Max level of Barracks for TH12 is at level 14 and has 1,050 hitpoints. |
| Blacksmith | 5 | 1,100 | Max level of Blacksmith for TH12 is at level 5 and has 1,100 hitpoints. |
| Clan Castle | 8 | 4,400 | Max level of Clan Castle for TH12 is at level 8 and has 4,400 hitpoints. |
| Dark Barracks | 9 | 900 | Max level of Dark Barracks for TH12 is at level 9 and has 900 hitpoints. |
| Dark Spell Factory | 6 | 950 | Max level of Dark Spell Factory for TH12 is at level 6 and has 950 hitpoints. |
| Laboratory | 10 | 1,140 | Max level of Laboratory for TH12 is at level 10 and has 1,140 hitpoints. |
| Spell Factory | 6 | 840 | Max level of Spell Factory for TH12 is at level 6 and has 840 hitpoints. |
| Town Hall | 12 | 7,500 | Max level of Town Hall for TH12 is at level 12 and has 7,500 hitpoints. |
| Workshop | 3 | 1,200 | Max level of Workshop for TH12 is at level 3 and has 1,200 hitpoints. |
3. Defenses
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Air Defense | 10 | 1,400 | Max level of Air Defense for TH12 is at level 10 and has 1,400 hitpoints. |
| Archer Tower | 17 | 1,390 | Max level of Archer Tower for TH12 is at level 17 and has 1,390 hitpoints. |
| Bomb Tower | 7 | 1,600 | Max level of Bomb Tower for TH12 is at level 7 and has 1,600 hitpoints. |
| Cannon | 17 | 1,740 | Max level of Cannon for TH12 is at level 17 and has 1,740 hitpoints. |
| Eagle Artillery | 3 | 4,800 | Max level of Eagle Artillery for TH12 is at level 3 and has 4,800 hitpoints. |
| Inferno Tower | 6 | 3,000 | Max level of Inferno Tower for TH12 is at level 6 and has 3,000 hitpoints. |
| Mortar | 12 | 1,500 | Max level of Mortar for TH12 is at level 12 and has 1,500 hitpoints. |
| Scattershot | N/A | N/A | Scattershot is not available at TH12. |
| Walls | 13 | 9,000 | Max level of Walls for TH12 is at level 13 and has 9,000 hitpoints. |
| Wizard Tower | 11 | 2,120 | Max level of Wizard Tower for TH12 is at level 11 and has 2,120 hitpoints. |
| Air Sweeper | 7 | 1,050 | Max level of Air Sweeper for TH12 is at level 7 and has 1,050 hitpoints. |
| Hidden Tesla | 10 | 980 | Max level of Hidden Tesla for TH12 is at level 10 and has 980 hitpoints. |
| X-Bow | 6 | 3,400 | Max level of X-Bow for TH12 is at level 6 and has 3,400 hitpoints. |
4. Traps
| Name | Max Level | Damage | Description |
|---|---|---|---|
| Air Bomb | 6 | 232 | Max level of Air Bomb for TH12 is at level 6 and deals 232 damage. |
| Bomb | 8 | 92 | Max level of Bomb for TH12 is at level 8 and deals 92 damage. |
| Giant Bomb | 5 | 275 | Max level of Giant Bomb for TH12 is at level 5 and deals 275 damage. |
| Seeking Air Mine | 3 | 2,100 | Max level of Seeking Air Mine for TH12 is at level 3 and deals 2,100 damage. |
| Skeleton Trap | 4 | 5 (spawned units) | Max level of Skeleton Trap for TH12 is at level 4 and spawns 5 units. |
| Spring Trap | 5 | 18 (spring capacity) | Max level of Spring Trap for TH12 is at level 5 and has a spring capacity of 18. |
| Tornado Trap | 3 | 8 (damage per sec) | Max level of Tornado Trap for TH12 is at level 3 and deals 8 damage per second. |
5. Resources
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Dark Elixir Drill | 9 | 1,480 | Max level of Dark Elixir Drill for TH12 is at level 9 and has 1,480 hitpoints. |
| Dark Elixir Storage | 7 | 3,500 | Max level of Dark Elixir Storage for TH12 is at level 7 and has 3,500 hitpoints. |
| Elixir Collector | 15 | 1,280 | Max level of Elixir Collector for TH12 is at level 15 and has 1,280 hitpoints. |
| Elixir Storage | 13 | 2,900 | Max level of Elixir Storage for TH12 is at level 13 and has 2,900 hitpoints. |
| Gold Mine | 15 | 1,280 | Max level of Gold Mine for TH12 is at level 15 and has 1,280 hitpoints. |
| Gold Storage | 13 | 2,900 | Max level of Gold Storage for TH12 is at level 13 and has 2,900 hitpoints. |
6. Troops
Army/Troops
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Archer | 9 | 56 | Max level of Archer for TH12 is at level 9 and has 56 hitpoints. |
| Baby Dragon | 6 | 1,700 | Max level of Baby Dragon for TH12 is at level 6 and has 1,700 hitpoints. |
| Barbarian | 9 | 230 | Max level of Barbarian for TH12 is at level 9 and has 230 hitpoints. |
| Balloon | 8 | 840 | Max level of Balloon for TH12 is at level 8 and has 840 hitpoints. |
| Dragon | 7 | 3,900 | Max level of Dragon for TH12 is at level 7 and has 3,900 hitpoints. |
| Electro Dragon | 3 | 4,200 | Max level of Electro Dragon for TH12 is at level 3 and has 4,200 hitpoints. |
| Healer | 5 | 1,500 | Max level of Healer for TH12 is at level 5 and has 1,500 hitpoints. |
| Goblin | 8 | 126 | Max level of Goblin for TH12 is at level 8 and has 126 hitpoints. |
| Miner | 6 | 900 | Max level of Miner for TH12 is at level 6 and has 900 hitpoints. |
| P.E.K.K.A | 8 | 6,300 | Max level of P.E.K.K.A for TH12 is at level 8 and has 6,300 hitpoints. |
| Super Archer | 9 | 510 | Max level of Super Archer for TH12 is at level 9 and increases hitpoints by 510. |
| Super Barbarian | 9 | 1,100 | Max level of Super Barbarian for TH12 is at level 9 and increases hitpoints by 1,100. |
| Super Bowler | 4 | 1,600 | Max level of Super Bowler for TH12 is at level 4 and increases hitpoints by 1,600. |
| Super Dragon | 7 | 6,100 | Max level of Super Dragon for TH12 is at level 7 and increases hitpoints by 6,100. |
| Super Giant | 9 | 4,000 | Max level of Super Giant for TH12 is at level 9 and increases hitpoints by 4,000. |
| Super Minion | 8 | 1,500 | Max level of Super Minion for TH12 is at level 8 and increases hitpoints by 1,500. |
| Super Valkyrie | 7 | 2,400 | Max level of Super Valkyrie for TH12 is at level 7 and increases hitpoints by 2,400. |
| Super Witch | 5 | 3,200 | Max level of Super Witch for TH12 is at level 5 and increases hitpoints by 3,200. |
| Ice Hound | 5 | 9,500 | Max level of Ice Hound for TH12 is at level 5 and has 9,500 hitpoints. |
| Inferno Dragon | 6 | 1,900 | Max level of Inferno Dragon for TH12 is at level 6 and has 1,900 hitpoints. |
| Rocket Balloon | 8 | 840 | Max level of Rocket Balloon for TH12 is at level 8 and has 840 hitpoints. |
| Sneaky Goblin | 8 | 320 | Max level of Sneaky Goblin for TH12 is at level 8 and has 320 hitpoints. |
| Super Wizard | 9 | 450 | Max level of Super Wizard for TH12 is at level 9 and has 450 hitpoints. |
7. Spells
Regular Spells
| Name | Max Level | Ability | Description |
|---|---|---|---|
| Clone Spell | 5 | 30 (cloned capacity) | Max level of Clone Spell for TH12 is at level 5 and can clone up to 30 troops. |
| Freeze Spell | 7 | 5.5 (spell duration) | Max level of Freeze Spell for TH12 is at level 7 and lasts for 5.5 seconds. |
| Healing Spell | 7 | 1,800 (total troop heal) | Max level of Healing Spell for TH12 is at level 7 and heals troops by a total of 1,800 hitpoints. |
| Jump Spell | 3 | 60.1 (spell duration) | Max level of Jump Spell for TH12 is at level 3 and lasts for 60.1 seconds. |
| Lightning Spell | 9 | 560 (damage) | Max level of Lightning Spell for TH12 is at level 9 and deals 560 damage. |
| Rage Spell | 6 | 30 (speed increase) | Max level of Rage Spell for TH12 is at level 6 and increases speed by 30%. |
| Invisibility Spell | 3 | 4.25 (speed duration) | Max level of Invisibility Spell for TH12 is at level 3 and lasts for 4.25 seconds. |
| Recall Spell | 2 | 89 (recalled capacity) | Max level of Recall Spell for TH12 is at level 2 and can recall up to 89 troops. |
Dark Spells
| Name | Max Level | Ability | Description |
|---|---|---|---|
| Bat Spell | 5 | 21 (bat count) | Max level of Bat Spell for TH12 is at level 5 and spawns 21 bats. |
| Earthquake Spell | 5 | 29% (damage) | Max level of Earthquake Spell for TH12 is at level 5 and deals 29% damage. |
| Haste Spell | 5 | 52 (speed increase) | Max level of Haste Spell for TH12 is at level 5 and increases speed by 52. |
| Poison Spell | 6 | 260 (max damage per sec) | Max level of Poison Spell for TH12 is at level 6 and deals 260 damage per second. |
| Skeleton Spell | 6 | 17 (skeleton count) | Max level of Skeleton Spell for TH12 is at level 6 and spawns 17 skeletons. |
8. Heroes
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Archer Queen | 65 | 2,330 | Max level of Archer Queen for TH12 is at level 65 and has 2,330 hitpoints. |
| Barbarian King | 65 | 7,024 | Max level of Barbarian King for TH12 is at level 65 and has 7,024 hitpoints. |
| Grand Warden | 40 | 1,904 | Max level of Grand Warden for TH12 is at level 40 and has 1,904 hitpoints. |
9. Equipment
Archer Queen Equipment
| Name | Max Level | Hitpoint Increase | Description |
|---|---|---|---|
| Archer Puppet | 15 | 380 (Health Recovery) | Max level of Archer Puppet for TH12 is at level 15 and provides 380 health recovery. |
| Giant Arrow | 15 | 454 | Max level of Giant Arrow for TH12 is at level 15 and increases arrow damage by 454. |
| Healer Puppet | 15 | 756 | Max level of Healer Puppet for TH12 is at level 15 and provides 756 hitpoints. |
| Invisibility Vial | 15 | 580 | Max level of Invisibility Vial for TH12 is at level 15 and provides 580 hitpoints. |
Barbarian King Equipment
| Name | Max Level | Hitpoint Increase | Description |
|---|---|---|---|
| Barbarian Puppet | 15 | 1,932 | Max level of Barbarian Puppet for TH12 is at level 15 and increases hitpoints by 1,932. |
| Earthquake Boots | 15 | 1,449 | Max level of Earthquake Boots for TH12 is at level 15 and increases hitpoints by 1,449. |
| Rage Vial | 15 | 1,590 (Health Recovery) | Max level of Rage Vial for TH12 is at level 15 and provides 1,590 health recovery. |
| Vampstache | 15 | 250 (Healing Per Hit) | Max level of Vampstache for TH12 is at level 15 and provides 250 healing per hit. |
Grand Warden Equipment
| Name | Max Level | Hitpoint Increase | Description |
|---|---|---|---|
| Eternal Tome | 15 | 9 sec (Ability Duration) | Max level of Eternal Tome for TH12 is at level 15 and extends ability duration by 9 seconds. |
| Life Gem | 15 | 396 | Max level of Life Gem for TH12 is at level 15 and increases hitpoints by 396. |
| Rage Gem | 15 | 45% (Damage Increase) | Max level of Rage Gem for TH12 is at level 15 and increases damage by 45%. |
10. Super Troops
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Inferno Dragon | 6 | 1,900 | Max level of Inferno Dragon for TH12 is at level 6 and has 1,900 hitpoints. |
| Ice Hound | 5 | 9,500 | Max level of Ice Hound for TH12 is at level 5 and has 9,500 hitpoints. |
| Rocket Balloon | 8 | 840 | Max level of Rocket Balloon for TH12 is at level 8 and has 840 hitpoints. |
| Sneaky Goblin | 8 | 320 | Max level of Sneaky Goblin for TH12 is at level 8 and has 320 hitpoints. |
| Super Archer | 9 | 510 | Max level of Super Archer for TH12 is at level 9 and increases hitpoints by 510. |
| Super Barbarian | 9 | 1,100 | Max level of Super Barbarian for TH12 is at level 9 and increases hitpoints by 1,100. |
| Super Bowler | 4 | 1,600 | Max level of Super Bowler for TH12 is at level 4 and increases hitpoints by 1,600. |
| Super Dragon | 7 | 6,100 | Max level of Super Dragon for TH12 is at level 7 and increases hitpoints by 6,100. |
| Super Giant | 9 | 4,000 | Max level of Super Giant for TH12 is at level 9 and increases hitpoints by 4,000. |
| Super Minion | 8 | 1,500 | Max level of Super Minion for TH12 is at level 8 and increases hitpoints by 1,500. |
| Super Valkyrie | 7 | 2,400 | Max level of Super Valkyrie for TH12 is at level 7 and increases hitpoints by 2,400. |
| Super Witch | 5 | 3,200 | Max level of Super Witch for TH12 is at level 5 and increases hitpoints by 3,200. |
11. Dark Army
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Apprentice Warden | 2 | 1,650 | Max level of Apprentice Warden for TH12 is at level 2 and has 1,650 hitpoints. |
| Bowler | 5 | 470 | Max level of Bowler for TH12 is at level 5 and has 470 hitpoints. |
| Golem | 9 | 7,900 | Max level of Golem for TH12 is at level 9 and has 7,900 hitpoints. |
| Hog Rider | 9 | 890 | Max level of Hog Rider for TH12 is at level 9 and has 890 hitpoints. |
| Headhunter | 2 | 400 | Max level of Headhunter for TH12 is at level 2 and has 400 hitpoints. |
| Ice Golem | 5 | 3,400 | Max level of Ice Golem for TH12 is at level 5 and has 3,400 hitpoints. |
| Lava Hound | 5 | 7,600 | Max level of Lava Hound for TH12 is at level 5 and has 7,600 hitpoints. |
| Minion | 8 | 96 | Max level of Minion for TH12 is at level 8 and has 96 hitpoints. |
| Valkyrie | 7 | 1,650 | Max level of Valkyrie for TH12 is at level 7 and has 1,650 hitpoints. |
| Witch | 5 | 520 | Max level of Witch for TH12 is at level 5 and has 520 hitpoints. |
12. Siege Machines
Regular Siege Machines
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Battle Blimp | 3 | 4,000 | Max level of Battle Blimp for TH12 is at level 3 and has 4,000 hitpoints. |
| Log Launcher | 4 | 5,200 | Max level of Log Launcher for TH12 is at level 4 and has 5,200 hitpoints. |
| Siege Barracks | 4 | 4,500 | Max level of Siege Barracks for TH12 is at level 4 and has 4,500 hitpoints. |
| Stone Slammer | 3 | 6,200 | Max level of Stone Slammer for TH12 is at level 3 and has 6,200 hitpoints. |
| Wall Wrecker | 3 | 6,500 | Max level of Wall Wrecker for TH12 is at level 3 and has 6,500 hitpoints. |