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Building Strategy for Town Hall 11

TH11 is massive - Eagle Artillery and Grand Warden change everything. The Eagle Artillery can reach level 2 with 4,400 hitpoints and has insane range. Put it central but protect it well because everyone targets it first. Grand Warden unlocks at level 20 max with 1,275 hitpoints - his aura helps nearby troops. Electro Dragon unlocks at level 2 with 3,700 hitpoints and wrecks bases. Super Troops become available, so you need defenses that handle everything. The Blacksmith unlocks for hero equipment. Your Inferno Towers can hit level 5 with 2,700 hitpoints. Air Defense reaches level 9 with 1,300 hitpoints. Create a strong core with Eagle Artillery, Inferno Towers, and key defenses. The base needs to handle both ground and air attacks effectively. When building a TH11 base, that Eagle Artillery is the main target. It has huge range but everyone goes for it, so surround it with defenses. Your Grand Warden at level 20 with 1,275 hitpoints provides aura support - position him well. A strong TH11 war base creates compartments that protect Eagle Artillery and heroes. The Electro Dragon at level 2 with 3,700 hitpoints does chain damage, so spread buildings out. Super Troops like Super Archer and Super Barbarian unlock, changing attack strategies.

Town Hall 11 Base Information

Upgrading to TH11 costs 6,000,000 gold and takes 10 days. Eagle Artillery, Grand Warden hero, and Blacksmith building unlock. Electro Dragon and Super Troops become available. Your Army Camp reaches level 9 with 600 hitpoints. Barracks can go to level 13 with 980 hitpoints. Clan Castle hits level 7 with 4,000 hitpoints. Dark Barracks reaches level 8 with 850 hitpoints. The Laboratory goes to level 9 with 1,070 hitpoints. Invisibility Spell and Clone Spell add new attack options. This level is a huge power spike. The Eagle Artillery at level 2 with 4,400 hitpoints has massive range but needs protection. The Grand Warden hero at level 20 with 1,275 hitpoints provides aura support. A solid TH11 base layout protects the Eagle Artillery well. Your Electro Dragon at level 2 with 3,700 hitpoints enables powerful attack strategies. Super Troops add new dimensions to attacks.

1. Buildings

Base Buildings

Name Max Level Hitpoints Description
Army Camp 9 600 Max level of Army Camp for TH11 is at level 9 and has 600 hitpoints.
Barracks 13 980 Max level of Barracks for TH11 is at level 13 and has 980 hitpoints.
Blacksmith 4 1,000 Max level of Blacksmith for TH11 is at level 4 and has 1,000 hitpoints.
Clan Castle 7 4,000 Max level of Clan Castle for TH11 is at level 7 and has 4,000 hitpoints.
Dark Barracks 8 850 Max level of Dark Barracks for TH11 is at level 8 and has 850 hitpoints.
Dark Spell Factory 5 840 Max level of Dark Spell Factory for TH11 is at level 5 and has 840 hitpoints.
Laboratory 9 1,070 Max level of Laboratory for TH11 is at level 9 and has 1,070 hitpoints.
Spell Factory 6 840 Max level of Spell Factory for TH11 is at level 6 and has 840 hitpoints.
Town Hall 11 6,800 Max level of Town Hall for TH11 is at level 11 and has 6,800 hitpoints.

2. Defenses

Name Max Level Hitpoints Description
Air Defense 9 1,300 Max level of Air Defense for TH11 is at level 9 and has 1,300 hitpoints.
Archer Tower 15 1,230 Max level of Archer Tower for TH11 is at level 15 and has 1,230 hitpoints.
Bomb Tower 6 1,300 Max level of Bomb Tower for TH11 is at level 6 and has 1,300 hitpoints.
Cannon 15 1,500 Max level of Cannon for TH11 is at level 15 and has 1,500 hitpoints.
Eagle Artillery 2 4,400 Max level of Eagle Artillery for TH11 is at level 2 and has 4,400 hitpoints.
Inferno Tower 5 2,700 Max level of Inferno Tower for TH11 is at level 5 and has 2,700 hitpoints.
Mortar 10 1,100 Max level of Mortar for TH11 is at level 10 and has 1,100 hitpoints.
X-Bow 5 3,100 Max level of X-Bow for TH11 is at level 5 and has 3,100 hitpoints.
Walls 12 7,000 Max level of Walls for TH11 is at level 12 and has 7,000 hitpoints.
Wizard Tower 10 1,900 Max level of Wizard Tower for TH11 is at level 10 and has 1,900 hitpoints.
Air Sweeper 7 1,050 Max level of Air Sweeper for TH11 is at level 7 and has 1,050 hitpoints.
Hidden Tesla 9 900 Max level of Hidden Tesla for TH11 is at level 9 and has 900 hitpoints.

3. Traps

Name Max Level Damage Description
Air Bomb 5 208 Max level of Air Bomb for TH11 is at level 5 and deals 208 damage.
Bomb 8 92 Max level of Bomb for TH11 is at level 8 and deals 92 damage.
Giant Bomb 5 275 Max level of Giant Bomb for TH11 is at level 5 and deals 275 damage.
Seeking Air Mine 3 2,100 Max level of Seeking Air Mine for TH11 is at level 3 and deals 2,100 damage.
Skeleton Trap 4 5 (spawned units) Max level of Skeleton Trap for TH11 is at level 4 and spawns 5 units.
Spring Trap 5 18 (spring capacity) Max level of Spring Trap for TH11 is at level 5 and has a spring capacity of 18.
Tornado Trap 2 8 (damage per sec) Max level of Tornado Trap for TH11 is at level 2 and deals 8 damage per second.

4. Resources

Name Max Level Hitpoints Description
Dark Elixir Drill 8 1,380 Max level of Dark Elixir Drill for TH11 is at level 8 and has 1,380 hitpoints.
Dark Elixir Storage 6 3,200 Max level of Dark Elixir Storage for TH11 is at level 6 and has 3,200 hitpoints.
Elixir Collector 14 1,180 Max level of Elixir Collector for TH11 is at level 14 and has 1,180 hitpoints.
Elixir Storage 12 2,500 Max level of Elixir Storage for TH11 is at level 12 and has 2,500 hitpoints.
Gold Mine 14 1,180 Max level of Gold Mine for TH11 is at level 14 and has 1,180 hitpoints.
Gold Storage 12 2,500 Max level of Gold Storage for TH11 is at level 12 and has 2,500 hitpoints.

5. Troops

Army/Troops

Name Max Level Hitpoints Description
Archer 8 52 Max level of Archer for TH11 is at level 8 and has 52 hitpoints.
Balloon 7 1,020 Max level of Balloon for TH11 is at level 7 and has 1,020 hitpoints.
Baby Dragon 5 1,600 Max level of Baby Dragon for TH11 is at level 5 and has 1,600 hitpoints.
Barbarian 8 205 Max level of Barbarian for TH11 is at level 8 and has 205 hitpoints.
Giant 8 1,800 Max level of Giant for TH11 is at level 8 and has 1,800 hitpoints.
Dragon 6 3,400 Max level of Dragon for TH11 is at level 6 and has 3,400 hitpoints.
Electro Dragon 2 3,700 Max level of Electro Dragon for TH11 is at level 2 and has 3,700 hitpoints.
Goblin 7 105 Max level of Goblin for TH11 is at level 7 and has 105 hitpoints.
Healer 5 1,500 Max level of Healer for TH11 is at level 5 and has 1,500 hitpoints.
Miner 5 800 Max level of Miner for TH11 is at level 5 and has 800 hitpoints.
P.E.K.K.A 7 5,900 Max level of P.E.K.K.A for TH11 is at level 7 and has 5,900 hitpoints.
Super Archer 8 450 Max level of Super Archer for TH11 is at level 8 and increases hitpoints by 450.
Super Barbarian 8 1,000 Max level of Super Barbarian for TH11 is at level 8 and increases hitpoints by 1,000.
Super Bowler 7 350 Max level of Super Bowler for TH11 is at level 7 and increases hitpoints by 350.
Super Wall Breaker 7 350 Max level of Super Wall Breaker for TH11 is at level 7 and increases hitpoints by 350.
Sneaky Goblin 7 270 Max level of Sneaky Goblin for TH11 is at level 7 and has 270 hitpoints.
Wall Breaker 7 56 Max level of Wall Breaker for TH11 is at level 7 and has 56 hitpoints.
Wizard 10 240 Max level of Wizard for TH11 is at level 10 and has 240 hitpoints.
Super Giant 9 4,000 Max level of Super Giant for TH11 is at level 9 and increases hitpoints by 4,000.
Super Minion 8 1,500 Max level of Super Minion for TH11 is at level 8 and increases hitpoints by 1,500.
Super Valkyrie 7 2,400 Max level of Super Valkyrie for TH11 is at level 7 and increases hitpoints by 2,400.
Super Witch 5 3,200 Max level of Super Witch for TH11 is at level 5 and increases hitpoints by 3,200.

6. Spells

Regular Spells

Name Max Level Ability Description
Clone Spell 5 30 (cloned capacity) Max level of Clone Spell for TH11 is at level 5 and can clone up to 30 troops.
Freeze Spell 6 5 (spell duration) Max level of Freeze Spell for TH11 is at level 6 and lasts for 5 seconds.
Healing Spell 7 1,800 (total troop heal) Max level of Healing Spell for TH11 is at level 7 and heals troops by a total of 1,800 hitpoints.
Invisibility Spell 2 4 (speed duration) Max level of Invisibility Spell for TH11 is at level 2 and lasts for 4 seconds.
Jump Spell 3 60.1 (spell duration) Max level of Jump Spell for TH11 is at level 3 and lasts for 60.1 seconds.
Lightning Spell 8 480 (damage) Max level of Lightning Spell for TH11 is at level 8 and deals 480 damage.
Rage Spell 5 28 (speed increase) Max level of Rage Spell for TH11 is at level 5 and increases speed by 28%.

Dark Spells

Name Max Level Ability Description
Bat Spell 4 16 (bat count) Max level of Bat Spell for TH11 is at level 4 and spawns 16 bats.
Earthquake Spell 5 29% (damage) Max level of Earthquake Spell for TH11 is at level 5 and deals 29% damage.
Haste Spell 5 52 (speed increase) Max level of Haste Spell for TH11 is at level 5 and increases speed by 52%.
Poison Spell 5 220 (max damage per sec) Max level of Poison Spell for TH11 is at level 5 and deals 220 damage per second.
Skeleton Spell 4 15 (skeleton count) Max level of Skeleton Spell for TH11 is at level 4 and spawns 15 skeletons.

7. Heroes

Name Max Level Hitpoints Description
Archer Queen 50 1,606 Max level of Archer Queen for TH11 is at level 50 and has 1,606 hitpoints.
Barbarian King 50 4,845 Max level of Barbarian King for TH11 is at level 50 and has 4,845 hitpoints.
Grand Warden 20 1,275 Max level of Grand Warden for TH11 is at level 20 and has 1,275 hitpoints.

8. Equipment

Archer Queen Equipment

Name Max Level Hitpoint Increase Description
Archer Puppet 12 325 (Health Recovery) Max level of Archer Puppet for TH11 is at level 12 and provides 325 health recovery.
Giant Arrow 12 326 Max level of Giant Arrow for TH11 is at level 12 and increases arrow damage by 326.
Healer Puppet N/A N/A Healer Puppet is available for Archer Queen at TH11.
Invisibility Vial 12 460 Max level of Invisibility Vial for Archer Queen is at level 12 and provides 460 hitpoints.

Barbarian King Equipment

Name Max Level Hitpoint Increase Description
Barbarian Puppet 12 1,314 Max level of Barbarian Puppet for TH11 is at level 12 and increases hitpoints by 1,314.
Earthquake Boots 12 986 Max level of Earthquake Boots for Barbarian King at TH11 is at level 12 and increases hitpoints by 986.
Rage Vial 12 1,155 (Health Recovery) Max level of Rage Vial for TH11 is at level 12 and provides 1,155 health recovery.
Vampstache 12 200 (Healing Per Hit) Max level of Vampstache for TH11 is at level 12 and provides 200 healing per hit.

Grand Warden Equipment

Name Max Level Hitpoint Increase Description
Eternal Tome 12 8 sec (Ability Duration) Max level of Eternal Tome for TH11 is at level 12 and extends ability duration by 8 seconds.
Life Gem 12 351 Max level of Life Gem for TH11 is at level 12 and increases hitpoints by 351.
Rage Gem 12 40% (Damage Increase) Max level of Rage Gem for TH11 is at level 12 and increases damage by 40%.

9. Super Troops

Name Max Level Hitpoints Description
Super Archer 8 450 Max level of Super Archer for TH11 is at level 8 and increases hitpoints by 450.
Super Barbarian 8 1,000 Max level of Super Barbarian for TH11 is at level 8 and increases hitpoints by 1,000.
Super Bowler 7 350 Max level of Super Bowler for TH11 is at level 7 and increases hitpoints by 350.
Sneaky Goblin 7 270 Max level of Sneaky Goblin for TH11 is at level 7 and has 270 hitpoints.

10. Dark Army

Name Max Level Hitpoints Description
Bowler 3 420 Max level of Bowler for TH11 is at level 3 and has 420 hitpoints.
Golem 7 7,000 Max level of Golem for TH11 is at level 7 and has 7,000 hitpoints.
Hog Rider 7 700 Max level of Hog Rider for TH11 is at level 7 and has 700 hitpoints.
Headhunter 2 400 Max level of Headhunter for TH11 is at level 2 and has 400 hitpoints.
Ice Golem 3 3,000 Max level of Ice Golem for TH11 is at level 3 and has 3,000 hitpoints.
Lava Hound 4 7,200 Max level of Lava Hound for TH11 is at level 4 and has 7,200 hitpoints.
Minion 7 90 Max level of Minion for TH11 is at level 7 and has 90 hitpoints.
Valkyrie 6 1,500 Max level of Valkyrie for TH11 is at level 6 and has 1,500 hitpoints.
Witch 4 470 Max level of Witch for TH11 is at level 4 and has 470 hitpoints.