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Building Strategy for Town Hall 11
TH11 is massive - Eagle Artillery and Grand Warden change everything. The Eagle Artillery can reach level 2 with 4,400 hitpoints and has insane range. Put it central but protect it well because everyone targets it first. Grand Warden unlocks at level 20 max with 1,275 hitpoints - his aura helps nearby troops. Electro Dragon unlocks at level 2 with 3,700 hitpoints and wrecks bases. Super Troops become available, so you need defenses that handle everything. The Blacksmith unlocks for hero equipment. Your Inferno Towers can hit level 5 with 2,700 hitpoints. Air Defense reaches level 9 with 1,300 hitpoints. Create a strong core with Eagle Artillery, Inferno Towers, and key defenses. The base needs to handle both ground and air attacks effectively. When building a TH11 base, that Eagle Artillery is the main target. It has huge range but everyone goes for it, so surround it with defenses. Your Grand Warden at level 20 with 1,275 hitpoints provides aura support - position him well. A strong TH11 war base creates compartments that protect Eagle Artillery and heroes. The Electro Dragon at level 2 with 3,700 hitpoints does chain damage, so spread buildings out. Super Troops like Super Archer and Super Barbarian unlock, changing attack strategies.
Town Hall 11 Base Information
Upgrading to TH11 costs 6,000,000 gold and takes 10 days. Eagle Artillery, Grand Warden hero, and Blacksmith building unlock. Electro Dragon and Super Troops become available. Your Army Camp reaches level 9 with 600 hitpoints. Barracks can go to level 13 with 980 hitpoints. Clan Castle hits level 7 with 4,000 hitpoints. Dark Barracks reaches level 8 with 850 hitpoints. The Laboratory goes to level 9 with 1,070 hitpoints. Invisibility Spell and Clone Spell add new attack options. This level is a huge power spike. The Eagle Artillery at level 2 with 4,400 hitpoints has massive range but needs protection. The Grand Warden hero at level 20 with 1,275 hitpoints provides aura support. A solid TH11 base layout protects the Eagle Artillery well. Your Electro Dragon at level 2 with 3,700 hitpoints enables powerful attack strategies. Super Troops add new dimensions to attacks.
1. Buildings
Base Buildings
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Army Camp | 9 | 600 | Max level of Army Camp for TH11 is at level 9 and has 600 hitpoints. |
| Barracks | 13 | 980 | Max level of Barracks for TH11 is at level 13 and has 980 hitpoints. |
| Blacksmith | 4 | 1,000 | Max level of Blacksmith for TH11 is at level 4 and has 1,000 hitpoints. |
| Clan Castle | 7 | 4,000 | Max level of Clan Castle for TH11 is at level 7 and has 4,000 hitpoints. |
| Dark Barracks | 8 | 850 | Max level of Dark Barracks for TH11 is at level 8 and has 850 hitpoints. |
| Dark Spell Factory | 5 | 840 | Max level of Dark Spell Factory for TH11 is at level 5 and has 840 hitpoints. |
| Laboratory | 9 | 1,070 | Max level of Laboratory for TH11 is at level 9 and has 1,070 hitpoints. |
| Spell Factory | 6 | 840 | Max level of Spell Factory for TH11 is at level 6 and has 840 hitpoints. |
| Town Hall | 11 | 6,800 | Max level of Town Hall for TH11 is at level 11 and has 6,800 hitpoints. |
2. Defenses
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Air Defense | 9 | 1,300 | Max level of Air Defense for TH11 is at level 9 and has 1,300 hitpoints. |
| Archer Tower | 15 | 1,230 | Max level of Archer Tower for TH11 is at level 15 and has 1,230 hitpoints. |
| Bomb Tower | 6 | 1,300 | Max level of Bomb Tower for TH11 is at level 6 and has 1,300 hitpoints. |
| Cannon | 15 | 1,500 | Max level of Cannon for TH11 is at level 15 and has 1,500 hitpoints. |
| Eagle Artillery | 2 | 4,400 | Max level of Eagle Artillery for TH11 is at level 2 and has 4,400 hitpoints. |
| Inferno Tower | 5 | 2,700 | Max level of Inferno Tower for TH11 is at level 5 and has 2,700 hitpoints. |
| Mortar | 10 | 1,100 | Max level of Mortar for TH11 is at level 10 and has 1,100 hitpoints. |
| X-Bow | 5 | 3,100 | Max level of X-Bow for TH11 is at level 5 and has 3,100 hitpoints. |
| Walls | 12 | 7,000 | Max level of Walls for TH11 is at level 12 and has 7,000 hitpoints. |
| Wizard Tower | 10 | 1,900 | Max level of Wizard Tower for TH11 is at level 10 and has 1,900 hitpoints. |
| Air Sweeper | 7 | 1,050 | Max level of Air Sweeper for TH11 is at level 7 and has 1,050 hitpoints. |
| Hidden Tesla | 9 | 900 | Max level of Hidden Tesla for TH11 is at level 9 and has 900 hitpoints. |
3. Traps
| Name | Max Level | Damage | Description |
|---|---|---|---|
| Air Bomb | 5 | 208 | Max level of Air Bomb for TH11 is at level 5 and deals 208 damage. |
| Bomb | 8 | 92 | Max level of Bomb for TH11 is at level 8 and deals 92 damage. |
| Giant Bomb | 5 | 275 | Max level of Giant Bomb for TH11 is at level 5 and deals 275 damage. |
| Seeking Air Mine | 3 | 2,100 | Max level of Seeking Air Mine for TH11 is at level 3 and deals 2,100 damage. |
| Skeleton Trap | 4 | 5 (spawned units) | Max level of Skeleton Trap for TH11 is at level 4 and spawns 5 units. |
| Spring Trap | 5 | 18 (spring capacity) | Max level of Spring Trap for TH11 is at level 5 and has a spring capacity of 18. |
| Tornado Trap | 2 | 8 (damage per sec) | Max level of Tornado Trap for TH11 is at level 2 and deals 8 damage per second. |
4. Resources
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Dark Elixir Drill | 8 | 1,380 | Max level of Dark Elixir Drill for TH11 is at level 8 and has 1,380 hitpoints. |
| Dark Elixir Storage | 6 | 3,200 | Max level of Dark Elixir Storage for TH11 is at level 6 and has 3,200 hitpoints. |
| Elixir Collector | 14 | 1,180 | Max level of Elixir Collector for TH11 is at level 14 and has 1,180 hitpoints. |
| Elixir Storage | 12 | 2,500 | Max level of Elixir Storage for TH11 is at level 12 and has 2,500 hitpoints. |
| Gold Mine | 14 | 1,180 | Max level of Gold Mine for TH11 is at level 14 and has 1,180 hitpoints. |
| Gold Storage | 12 | 2,500 | Max level of Gold Storage for TH11 is at level 12 and has 2,500 hitpoints. |
5. Troops
Army/Troops
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Archer | 8 | 52 | Max level of Archer for TH11 is at level 8 and has 52 hitpoints. |
| Balloon | 7 | 1,020 | Max level of Balloon for TH11 is at level 7 and has 1,020 hitpoints. |
| Baby Dragon | 5 | 1,600 | Max level of Baby Dragon for TH11 is at level 5 and has 1,600 hitpoints. |
| Barbarian | 8 | 205 | Max level of Barbarian for TH11 is at level 8 and has 205 hitpoints. |
| Giant | 8 | 1,800 | Max level of Giant for TH11 is at level 8 and has 1,800 hitpoints. |
| Dragon | 6 | 3,400 | Max level of Dragon for TH11 is at level 6 and has 3,400 hitpoints. |
| Electro Dragon | 2 | 3,700 | Max level of Electro Dragon for TH11 is at level 2 and has 3,700 hitpoints. |
| Goblin | 7 | 105 | Max level of Goblin for TH11 is at level 7 and has 105 hitpoints. |
| Healer | 5 | 1,500 | Max level of Healer for TH11 is at level 5 and has 1,500 hitpoints. |
| Miner | 5 | 800 | Max level of Miner for TH11 is at level 5 and has 800 hitpoints. |
| P.E.K.K.A | 7 | 5,900 | Max level of P.E.K.K.A for TH11 is at level 7 and has 5,900 hitpoints. |
| Super Archer | 8 | 450 | Max level of Super Archer for TH11 is at level 8 and increases hitpoints by 450. |
| Super Barbarian | 8 | 1,000 | Max level of Super Barbarian for TH11 is at level 8 and increases hitpoints by 1,000. |
| Super Bowler | 7 | 350 | Max level of Super Bowler for TH11 is at level 7 and increases hitpoints by 350. |
| Super Wall Breaker | 7 | 350 | Max level of Super Wall Breaker for TH11 is at level 7 and increases hitpoints by 350. |
| Sneaky Goblin | 7 | 270 | Max level of Sneaky Goblin for TH11 is at level 7 and has 270 hitpoints. |
| Wall Breaker | 7 | 56 | Max level of Wall Breaker for TH11 is at level 7 and has 56 hitpoints. |
| Wizard | 10 | 240 | Max level of Wizard for TH11 is at level 10 and has 240 hitpoints. |
| Super Giant | 9 | 4,000 | Max level of Super Giant for TH11 is at level 9 and increases hitpoints by 4,000. |
| Super Minion | 8 | 1,500 | Max level of Super Minion for TH11 is at level 8 and increases hitpoints by 1,500. |
| Super Valkyrie | 7 | 2,400 | Max level of Super Valkyrie for TH11 is at level 7 and increases hitpoints by 2,400. |
| Super Witch | 5 | 3,200 | Max level of Super Witch for TH11 is at level 5 and increases hitpoints by 3,200. |
6. Spells
Regular Spells
| Name | Max Level | Ability | Description |
|---|---|---|---|
| Clone Spell | 5 | 30 (cloned capacity) | Max level of Clone Spell for TH11 is at level 5 and can clone up to 30 troops. |
| Freeze Spell | 6 | 5 (spell duration) | Max level of Freeze Spell for TH11 is at level 6 and lasts for 5 seconds. |
| Healing Spell | 7 | 1,800 (total troop heal) | Max level of Healing Spell for TH11 is at level 7 and heals troops by a total of 1,800 hitpoints. |
| Invisibility Spell | 2 | 4 (speed duration) | Max level of Invisibility Spell for TH11 is at level 2 and lasts for 4 seconds. |
| Jump Spell | 3 | 60.1 (spell duration) | Max level of Jump Spell for TH11 is at level 3 and lasts for 60.1 seconds. |
| Lightning Spell | 8 | 480 (damage) | Max level of Lightning Spell for TH11 is at level 8 and deals 480 damage. |
| Rage Spell | 5 | 28 (speed increase) | Max level of Rage Spell for TH11 is at level 5 and increases speed by 28%. |
Dark Spells
| Name | Max Level | Ability | Description |
|---|---|---|---|
| Bat Spell | 4 | 16 (bat count) | Max level of Bat Spell for TH11 is at level 4 and spawns 16 bats. |
| Earthquake Spell | 5 | 29% (damage) | Max level of Earthquake Spell for TH11 is at level 5 and deals 29% damage. |
| Haste Spell | 5 | 52 (speed increase) | Max level of Haste Spell for TH11 is at level 5 and increases speed by 52%. |
| Poison Spell | 5 | 220 (max damage per sec) | Max level of Poison Spell for TH11 is at level 5 and deals 220 damage per second. |
| Skeleton Spell | 4 | 15 (skeleton count) | Max level of Skeleton Spell for TH11 is at level 4 and spawns 15 skeletons. |
7. Heroes
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Archer Queen | 50 | 1,606 | Max level of Archer Queen for TH11 is at level 50 and has 1,606 hitpoints. |
| Barbarian King | 50 | 4,845 | Max level of Barbarian King for TH11 is at level 50 and has 4,845 hitpoints. |
| Grand Warden | 20 | 1,275 | Max level of Grand Warden for TH11 is at level 20 and has 1,275 hitpoints. |
8. Equipment
Archer Queen Equipment
| Name | Max Level | Hitpoint Increase | Description |
|---|---|---|---|
| Archer Puppet | 12 | 325 (Health Recovery) | Max level of Archer Puppet for TH11 is at level 12 and provides 325 health recovery. |
| Giant Arrow | 12 | 326 | Max level of Giant Arrow for TH11 is at level 12 and increases arrow damage by 326. |
| Healer Puppet | N/A | N/A | Healer Puppet is available for Archer Queen at TH11. |
| Invisibility Vial | 12 | 460 | Max level of Invisibility Vial for Archer Queen is at level 12 and provides 460 hitpoints. |
Barbarian King Equipment
| Name | Max Level | Hitpoint Increase | Description |
|---|---|---|---|
| Barbarian Puppet | 12 | 1,314 | Max level of Barbarian Puppet for TH11 is at level 12 and increases hitpoints by 1,314. |
| Earthquake Boots | 12 | 986 | Max level of Earthquake Boots for Barbarian King at TH11 is at level 12 and increases hitpoints by 986. |
| Rage Vial | 12 | 1,155 (Health Recovery) | Max level of Rage Vial for TH11 is at level 12 and provides 1,155 health recovery. |
| Vampstache | 12 | 200 (Healing Per Hit) | Max level of Vampstache for TH11 is at level 12 and provides 200 healing per hit. |
Grand Warden Equipment
| Name | Max Level | Hitpoint Increase | Description |
|---|---|---|---|
| Eternal Tome | 12 | 8 sec (Ability Duration) | Max level of Eternal Tome for TH11 is at level 12 and extends ability duration by 8 seconds. |
| Life Gem | 12 | 351 | Max level of Life Gem for TH11 is at level 12 and increases hitpoints by 351. |
| Rage Gem | 12 | 40% (Damage Increase) | Max level of Rage Gem for TH11 is at level 12 and increases damage by 40%. |
9. Super Troops
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Super Archer | 8 | 450 | Max level of Super Archer for TH11 is at level 8 and increases hitpoints by 450. |
| Super Barbarian | 8 | 1,000 | Max level of Super Barbarian for TH11 is at level 8 and increases hitpoints by 1,000. |
| Super Bowler | 7 | 350 | Max level of Super Bowler for TH11 is at level 7 and increases hitpoints by 350. |
| Sneaky Goblin | 7 | 270 | Max level of Sneaky Goblin for TH11 is at level 7 and has 270 hitpoints. |
10. Dark Army
| Name | Max Level | Hitpoints | Description |
|---|---|---|---|
| Bowler | 3 | 420 | Max level of Bowler for TH11 is at level 3 and has 420 hitpoints. |
| Golem | 7 | 7,000 | Max level of Golem for TH11 is at level 7 and has 7,000 hitpoints. |
| Hog Rider | 7 | 700 | Max level of Hog Rider for TH11 is at level 7 and has 700 hitpoints. |
| Headhunter | 2 | 400 | Max level of Headhunter for TH11 is at level 2 and has 400 hitpoints. |
| Ice Golem | 3 | 3,000 | Max level of Ice Golem for TH11 is at level 3 and has 3,000 hitpoints. |
| Lava Hound | 4 | 7,200 | Max level of Lava Hound for TH11 is at level 4 and has 7,200 hitpoints. |
| Minion | 7 | 90 | Max level of Minion for TH11 is at level 7 and has 90 hitpoints. |
| Valkyrie | 6 | 1,500 | Max level of Valkyrie for TH11 is at level 6 and has 1,500 hitpoints. |
| Witch | 4 | 470 | Max level of Witch for TH11 is at level 4 and has 470 hitpoints. |